Post by Zacharia on Mar 8, 2016 19:07:16 GMT -8
Name: Zacharia Sjord
Race: Human
Age: 17
Affinity: Thunder
Appearance:
Appearance: Zacharia cuts an intimidatingly tall figure for one who's about as fearsome as a cocker spaniel. The mage stands somewhere around a slender 6 feet, his build unbefitting of a scholar who researches magic. The skin where his farmer's tan appears is ever so slightly dark, while every other inch of him underneath his clothes is incredibly fair. His limbs are gangly, almost to the point of scrawny, but Zach has the broad shoulders of a proper warrior and the solid posture of one as well.
His facial features are similarly slim but youthfully rounded, giving Zach the matured air of someone in their mid twenties rather than a teen. His dainty jaw is juxtaposed by a long-bridged nose as well as gaunt, tired eyes from many nights spent reading till the sun came up. To anyone who doesn't know any better, his resting face looks haunted by some revelation that only Zach knows.
Zach prefers to dress modestly, usually unadorned by any trinkets or jewelry. His normal(read:only) dress is an old page's habit, gifted to him by his patron church in Arcadia. But when that's in the wash, all bets are off and Zach's wearing anything he can find that's loose-fitting enough for his frame.
There's one constant in anything and everything he wears: A slightly-torn, well-loved green cloak that's something of a security blanket for Zach, and rarely far from his person. Although its original clasp has been lost to the ravages of time, he now wraps the cloth around his neck and lets it drape over his shoulder like a scarf.
Personality: Don't let his dubious origins and strange way of speaking fool you; he's more scared of you than you are of him.
Zacharia's is an introspective soul, one that's restless and always seeking to improve in one way or another. He can come off awkward because of this, and his grasp on social cues is hazy at best, so he's not what one would consider a sparkling conversationalist. However, he's quick to warm up to others and just as quick to extend the olive branch himself.
Being thrust from his old home and into the new has left him without any ties or bonds to speak of, but no matter where he goes he always tries to befriend those around him. To him, companionship is incredibly precious, and to those he considers his "companions", he's unwaveringly loyal. He craves it after being anxious and alone for so long, and he knows it, but you would never hear him admit it.
Whenever he has a free moment, he's either reading through his books or putting that magic of his to work. Without anyone to reign him in, his study can eclipse his entire day; the rest of the world ceases to exist. Hours, meals, breaks can fly by without him paying any attention to what's outside of his person. There's no practical reason for why he studies so hard, but it's something he loves with every fiber of his being, and that's good enough for him.
Secluding oneself does have its upsides: Years of practice has taught Zach how to have patience, or rather, how to be stubborn. He's a dilligent sort; Zach's slow to anger and never gives up without trying his hardest, no matter how petty.
History: If you asked Zach, he would only nervously mutter something about growing up in a small town. But if you're persistent enough he'd tell you everything so long as you promised to believe him.
--
His time in the Lycian Divide has smeared his memories of the past, like painting over a wet canvas. Familiar names and faces have started to blur into unrecognizable gray blobs for Zacharia. And with each passing day, it feels like his memories of home grow further and further away.
The truth of the matter is that he was born the son of someone that's yet to exist, in a castle that's yet to exist, in a country that's yet to exist.
He was born from a one-night stand between his mother and a particularly sinful young monk. In his early years, Zach recalled being surrounded by an esteemed family. However, when his country suddenly broke into war, they scattered to the four winds. Zacharia's mother, father, a few other close family members and the baby would travel into the mountains to seek shelter - in where, he couldn't remember.
By the end of the exodus the only surviving people were the newborn parents themselves. When they could return home, it was a kindly old man who came into the mountains and first told them that they could return home. He was someone who had watched over their family for a long time, Zach knew that much. And he was a powerful mage, who first showed Zach how to take control of his magical abilities.
Zacharia was captivated.
The man brought the mother and son to a small, secluded village deep in the heart of their country. The father... had to leave for some reason. But it was there that Zach remained for the rest of his youth and into his adolescence, studying magic under the tutelage of a young woman named Khayri, who was a master of all things Nether Magic. His mother left not long after, as she was a soldier of their country's army. He became pupil to Khayri and life was quiet, but peaceful for the little village. His mother sent him letters every now and then, and they managed to pass by a good ten years together before Zach realized he wasn't meant to stay apprenticed to his master.
But, why? Zach could remember that there was another war going on, one that was only just starting to ignite. And he wanted to be a part of it for some reason. Whatever his reason was, it must've been important.
Over the years, the letters from mother dwindled. From weeks to once every month, and then months to silence. Though secluded from the outside worries of the world, he wanted justice for his nation, and ultimately, an end to the constant warring. The first chance he got he would sneak away and join the ...rebel army? Yes, the rebel army, that was right. They'd win and everything would be great.No, he totally wasn't cocksure of himself that's what silly sixteen year olds act like don’t be silly
On an errand run into a far-away city with his master, he saw his chance and he took it. As he waited for her master's shopping to end, he stole away from his master when she left him to look for rare herbs. Turning the bend, and then the next, there was no looking back now! All he had to do was find a rebel soldier, any rebel soldier, then he'd be drafted and then...
Nothing.
A swirling vortex tore itself into existence, swallowing him whole.
And then, more nothing.
Hurtling through the fabric of the universe, flashes of memory rammed his head; visions of memories that had come to pass in years gone by, visions of visions and people that were yet to be. Like he was being thrown through time itself. The first semblace of conscious thought Zach could muster was when Gaea's wild ride finally ended and he was burped out. A sharp pain entered his forehead, and out the other side.
The mage woke with a start, half expecting it all to be just a horrible dream. His head was cradled in the grass below a tree that his cloak unceremoniously hung from. And MAN, did he have a killer headache. Gathering up his things that had spilled out of his pockets, and ripping the cloak off the branch that snagged it, Zach realized he had no clue where in Elibe he was, only that he was in the mountains. The only landmark for miles around was, to his surprise, a gigantic mass of land floating in the sky, but certainly not the strangest thing he saw all day. With no other lead, he decided to make his way there and start his search for answers. So he walked, and he walked for as long as he could, mystified by everything around him. The pure air, the magic flowing on the breeze... it was like an entirely different Elibe.
When his legs threatened to give out from beneath his feet, the boy stumbled onto a caravan of traveling mapmakers. They introduced themselves as the guild called Arcadia's Eyes to a collapsed Zach, a cartography guild centered in the floating city that they called "Arcadia". Un-fazed by the hobo, Arcadia's Eyes gave him a place to eat, a camp to sleep in, and a group to stay with as they made their way to the floating city of Arcadia. Over the course of the next week of travel, the Guild also showed him how to use the stars' placement as well as the floating islands as guides in the night sky, so that he would never lose his way again.
Soon enough, they were face-to-hull with the splendor of Arcadia, and there they had to part ways from one another; he had money, and they had done enough for him already. But as one final act of charity, the Guildmaster told him of a man who would more than happily let him stay under his roof; a holy man who went by the name of Karpath. Using all of his former spending money, he managed tobeg haggle for a ferry ride in, and once inside he spent days alone simply gawking at the alien technology. But gawking alone wasn't enough to feed an empty belly, so Zach eventually found the man the Guild Head pointed out for him, and started work as the errand boy for Karpath's chapel. Nothing glamorous; it was a lowly chapel on one of the islands surrounding "Arcadia", but Karpath kept him plenty busy, and he did just as Arcadia's Eyes said. But Zach wasn't concerned with money; he was too busy being captivated by just how different this almost Pre-Scouring Elibe was. He'd read dozens of myths about places where man and dragon co-existed, but never in Zacharia's lifetime did he think he'd have the chance to see one up close and in person. And he’d flat-out never even heard of that strange, "every-race" of youkai! It was too ridiculous to believe, but he really had been plucked from his time and plopped down in another.
For what purpose? Well, he wasn't sure. And the longer he stayed, he became more and more unsure, until several months of living in the archipelago made him wonder if Arcadia was really the place he was meant to find. There was an entire continent of possibilities, lying beyond the corners of the map, and his memories of home weren't getting any clearer. Karpath always spoke of how he and the Guildmaster of Arcadia's Eyes went way back, and he had Zach already running odd-jobs for the guild; maybe that guild was just his ticket out! Karpath wasn't a blind fool, he knew something was off about his errand boy who could shoot blue explode-y voodoo magic, he just didn't belong.
Zacharia and Karpath made an accord: he could join Arcadia's Eyes, but only under the promise that he would continue to drop by when he was in the area, and that he would with go with the Earth's blessings. No matter what happened now, he was going to make sense of just what his purpose in this Pre-Elibe was. He'd soon find out one way or another, even if his sole destiny was to die centuries before he was ever born.
Combat: For over a decade now, Zach's practiced the practical applications of Nether magic, including its use as a weapon of mass destruction. Despite his knowhow with magic, his practical expertise is lacking to say the least.
Zach's style is slow yet strong, and though he can't showcase its full power, it could pack a real punch in experienced hands. His spells are distinctly blue-tinted when manifested, a by-product of the way he casts in part from the spirit. One could easily mistake his spells for Arcane magic, if not for the whole "all-consuming void of spiraling torment" thing Nether magic's got going on.
The theory he practices runs on the principle of equivalent exchange: he can never take more power than what he has to offer in spirit. When he draws from the Nether, he pulls on the channel as much as he can, oftentimes summoning up more than he can manage. Excess Nether, in turn, draws on his spirit which manifests on the physical plain as a sharp, inner pain and can take long spells of rest to recover from.
From his time spent studying Zach's picked up decent amounts of medicinal, herbal, and magical knowledge of the healing arts. After he masters Dark Magic, the boy wants to learn more about the strange beast that is Healing Magic.
Starting Stats: (Trainee)
Magic Range - 1
Race: Human
Age: 17
Affinity: Thunder
Appearance:
Appearance: Zacharia cuts an intimidatingly tall figure for one who's about as fearsome as a cocker spaniel. The mage stands somewhere around a slender 6 feet, his build unbefitting of a scholar who researches magic. The skin where his farmer's tan appears is ever so slightly dark, while every other inch of him underneath his clothes is incredibly fair. His limbs are gangly, almost to the point of scrawny, but Zach has the broad shoulders of a proper warrior and the solid posture of one as well.
His facial features are similarly slim but youthfully rounded, giving Zach the matured air of someone in their mid twenties rather than a teen. His dainty jaw is juxtaposed by a long-bridged nose as well as gaunt, tired eyes from many nights spent reading till the sun came up. To anyone who doesn't know any better, his resting face looks haunted by some revelation that only Zach knows.
Zach prefers to dress modestly, usually unadorned by any trinkets or jewelry. His normal(read:only) dress is an old page's habit, gifted to him by his patron church in Arcadia. But when that's in the wash, all bets are off and Zach's wearing anything he can find that's loose-fitting enough for his frame.
There's one constant in anything and everything he wears: A slightly-torn, well-loved green cloak that's something of a security blanket for Zach, and rarely far from his person. Although its original clasp has been lost to the ravages of time, he now wraps the cloth around his neck and lets it drape over his shoulder like a scarf.
Personality: Don't let his dubious origins and strange way of speaking fool you; he's more scared of you than you are of him.
Zacharia's is an introspective soul, one that's restless and always seeking to improve in one way or another. He can come off awkward because of this, and his grasp on social cues is hazy at best, so he's not what one would consider a sparkling conversationalist. However, he's quick to warm up to others and just as quick to extend the olive branch himself.
Being thrust from his old home and into the new has left him without any ties or bonds to speak of, but no matter where he goes he always tries to befriend those around him. To him, companionship is incredibly precious, and to those he considers his "companions", he's unwaveringly loyal. He craves it after being anxious and alone for so long, and he knows it, but you would never hear him admit it.
Whenever he has a free moment, he's either reading through his books or putting that magic of his to work. Without anyone to reign him in, his study can eclipse his entire day; the rest of the world ceases to exist. Hours, meals, breaks can fly by without him paying any attention to what's outside of his person. There's no practical reason for why he studies so hard, but it's something he loves with every fiber of his being, and that's good enough for him.
Secluding oneself does have its upsides: Years of practice has taught Zach how to have patience, or rather, how to be stubborn. He's a dilligent sort; Zach's slow to anger and never gives up without trying his hardest, no matter how petty.
History: If you asked Zach, he would only nervously mutter something about growing up in a small town. But if you're persistent enough he'd tell you everything so long as you promised to believe him.
--
His time in the Lycian Divide has smeared his memories of the past, like painting over a wet canvas. Familiar names and faces have started to blur into unrecognizable gray blobs for Zacharia. And with each passing day, it feels like his memories of home grow further and further away.
The truth of the matter is that he was born the son of someone that's yet to exist, in a castle that's yet to exist, in a country that's yet to exist.
He was born from a one-night stand between his mother and a particularly sinful young monk. In his early years, Zach recalled being surrounded by an esteemed family. However, when his country suddenly broke into war, they scattered to the four winds. Zacharia's mother, father, a few other close family members and the baby would travel into the mountains to seek shelter - in where, he couldn't remember.
By the end of the exodus the only surviving people were the newborn parents themselves. When they could return home, it was a kindly old man who came into the mountains and first told them that they could return home. He was someone who had watched over their family for a long time, Zach knew that much. And he was a powerful mage, who first showed Zach how to take control of his magical abilities.
Zacharia was captivated.
The man brought the mother and son to a small, secluded village deep in the heart of their country. The father... had to leave for some reason. But it was there that Zach remained for the rest of his youth and into his adolescence, studying magic under the tutelage of a young woman named Khayri, who was a master of all things Nether Magic. His mother left not long after, as she was a soldier of their country's army. He became pupil to Khayri and life was quiet, but peaceful for the little village. His mother sent him letters every now and then, and they managed to pass by a good ten years together before Zach realized he wasn't meant to stay apprenticed to his master.
But, why? Zach could remember that there was another war going on, one that was only just starting to ignite. And he wanted to be a part of it for some reason. Whatever his reason was, it must've been important.
Over the years, the letters from mother dwindled. From weeks to once every month, and then months to silence. Though secluded from the outside worries of the world, he wanted justice for his nation, and ultimately, an end to the constant warring. The first chance he got he would sneak away and join the ...rebel army? Yes, the rebel army, that was right. They'd win and everything would be great.
On an errand run into a far-away city with his master, he saw his chance and he took it. As he waited for her master's shopping to end, he stole away from his master when she left him to look for rare herbs. Turning the bend, and then the next, there was no looking back now! All he had to do was find a rebel soldier, any rebel soldier, then he'd be drafted and then...
Nothing.
A swirling vortex tore itself into existence, swallowing him whole.
And then, more nothing.
Hurtling through the fabric of the universe, flashes of memory rammed his head; visions of memories that had come to pass in years gone by, visions of visions and people that were yet to be. Like he was being thrown through time itself. The first semblace of conscious thought Zach could muster was when Gaea's wild ride finally ended and he was burped out. A sharp pain entered his forehead, and out the other side.
The mage woke with a start, half expecting it all to be just a horrible dream. His head was cradled in the grass below a tree that his cloak unceremoniously hung from. And MAN, did he have a killer headache. Gathering up his things that had spilled out of his pockets, and ripping the cloak off the branch that snagged it, Zach realized he had no clue where in Elibe he was, only that he was in the mountains. The only landmark for miles around was, to his surprise, a gigantic mass of land floating in the sky, but certainly not the strangest thing he saw all day. With no other lead, he decided to make his way there and start his search for answers. So he walked, and he walked for as long as he could, mystified by everything around him. The pure air, the magic flowing on the breeze... it was like an entirely different Elibe.
When his legs threatened to give out from beneath his feet, the boy stumbled onto a caravan of traveling mapmakers. They introduced themselves as the guild called Arcadia's Eyes to a collapsed Zach, a cartography guild centered in the floating city that they called "Arcadia". Un-fazed by the hobo, Arcadia's Eyes gave him a place to eat, a camp to sleep in, and a group to stay with as they made their way to the floating city of Arcadia. Over the course of the next week of travel, the Guild also showed him how to use the stars' placement as well as the floating islands as guides in the night sky, so that he would never lose his way again.
Soon enough, they were face-to-hull with the splendor of Arcadia, and there they had to part ways from one another; he had money, and they had done enough for him already. But as one final act of charity, the Guildmaster told him of a man who would more than happily let him stay under his roof; a holy man who went by the name of Karpath. Using all of his former spending money, he managed to
For what purpose? Well, he wasn't sure. And the longer he stayed, he became more and more unsure, until several months of living in the archipelago made him wonder if Arcadia was really the place he was meant to find. There was an entire continent of possibilities, lying beyond the corners of the map, and his memories of home weren't getting any clearer. Karpath always spoke of how he and the Guildmaster of Arcadia's Eyes went way back, and he had Zach already running odd-jobs for the guild; maybe that guild was just his ticket out! Karpath wasn't a blind fool, he knew something was off about his errand boy who could shoot blue explode-y voodoo magic, he just didn't belong.
Zacharia and Karpath made an accord: he could join Arcadia's Eyes, but only under the promise that he would continue to drop by when he was in the area, and that he would with go with the Earth's blessings. No matter what happened now, he was going to make sense of just what his purpose in this Pre-Elibe was. He'd soon find out one way or another, even if his sole destiny was to die centuries before he was ever born.
Combat: For over a decade now, Zach's practiced the practical applications of Nether magic, including its use as a weapon of mass destruction. Despite his knowhow with magic, his practical expertise is lacking to say the least.
Zach's style is slow yet strong, and though he can't showcase its full power, it could pack a real punch in experienced hands. His spells are distinctly blue-tinted when manifested, a by-product of the way he casts in part from the spirit. One could easily mistake his spells for Arcane magic, if not for the whole "all-consuming void of spiraling torment" thing Nether magic's got going on.
The theory he practices runs on the principle of equivalent exchange: he can never take more power than what he has to offer in spirit. When he draws from the Nether, he pulls on the channel as much as he can, oftentimes summoning up more than he can manage. Excess Nether, in turn, draws on his spirit which manifests on the physical plain as a sharp, inner pain and can take long spells of rest to recover from.
From his time spent studying Zach's picked up decent amounts of medicinal, herbal, and magical knowledge of the healing arts. After he masters Dark Magic, the boy wants to learn more about the strange beast that is Healing Magic.
Starting Stats: (Trainee)
Magic Range - 1